Skyrim low resolution texture pack

broken image
broken image

A game released in 2014 most likely has their textures at 2048x2048, in which the game engine stores them also at the smaller sizes of: 1024p, 512p, 256p, and finally 128x128p. This is an individual artist and QA problem that should be keeping all texture resolutions looking consistent.Ģ) Textures are stored in multiple resolutions. Environment assets like rocks are usually scaled and rotated rather than retextured to create variety between the same asset used repeatedly in an environment.

broken image

Hey, quick summary of what's going on here, coming from a guy who studied environment design in school for games.ġ) when there is a discrepancy in texture resolution between different assets, it is most likely the scale of that asset.